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g2o
types
slam3d
dquat2mat.h
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// g2o - General Graph Optimization
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// Copyright (C) 2011 R. Kuemmerle, G. Grisetti, H. Strasdat, W. Burgard
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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// IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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// TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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// PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
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// TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef _DQUAT2MAT_H_
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#define _DQUAT2MAT_H_
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#include <Eigen/Core>
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#include "
g2o_types_slam3d_api.h
"
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namespace
g2o
{
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namespace
internal
{
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void
G2O_TYPES_SLAM3D_API
compute_dq_dR
(
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Eigen::Matrix<double, 3, 9, Eigen::ColMajor>& dq_dR,
const
double
& r11,
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const
double
& r21,
const
double
& r31,
const
double
& r12,
const
double
& r22,
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const
double
& r32,
const
double
& r13,
const
double
& r23,
const
double
& r33);
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void
G2O_TYPES_SLAM3D_API
compute_dR_dq
(
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Eigen::Matrix<double, 9, 3, Eigen::ColMajor>& dR_dq,
const
double
& qx,
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const
double
& qy,
const
double
& qz,
const
double
& qw);
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}
// namespace internal
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}
// namespace g2o
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#endif
g2o_types_slam3d_api.h
G2O_TYPES_SLAM3D_API
#define G2O_TYPES_SLAM3D_API
Definition
g2o_types_slam3d_api.h:55
g2o::internal
Definition
base_edge.h:40
g2o::internal::compute_dq_dR
void compute_dq_dR(Eigen::Matrix< double, 3, 9, Eigen::ColMajor > &dq_dR, const double &r11, const double &r21, const double &r31, const double &r12, const double &r22, const double &r32, const double &r13, const double &r23, const double &r33)
Definition
dquat2mat.cpp:71
g2o::internal::compute_dR_dq
void compute_dR_dq(Eigen::Matrix< double, 9, 3 > &dR_dq, const double &qx, const double &qy, const double &qz, const double &qw)
Definition
dquat2mat.cpp:205
g2o
Definition
dl_wrapper.cpp:55
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