g2o
Toggle main menu visibility
Loading...
Searching...
No Matches
g2o
types
slam3d
se3_ops.h
Go to the documentation of this file.
1
// g2o - General Graph Optimization
2
// Copyright (C) 2011 H. Strasdat
3
// All rights reserved.
4
//
5
// Redistribution and use in source and binary forms, with or without
6
// modification, are permitted provided that the following conditions are
7
// met:
8
//
9
// * Redistributions of source code must retain the above copyright notice,
10
// this list of conditions and the following disclaimer.
11
// * Redistributions in binary form must reproduce the above copyright
12
// notice, this list of conditions and the following disclaimer in the
13
// documentation and/or other materials provided with the distribution.
14
//
15
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
16
// IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
17
// TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
18
// PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
19
// HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
21
// TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
22
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
23
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
24
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26
27
#ifndef G2O_SE3_OPS_H
28
#define G2O_SE3_OPS_H
29
30
#include <Eigen/Core>
31
#include <Eigen/Geometry>
32
33
#include "
g2o/core/eigen_types.h
"
34
#include "
g2o_types_slam3d_api.h
"
35
36
namespace
g2o
{
37
38
inline
G2O_TYPES_SLAM3D_API
Matrix3
skew
(
const
Vector3
& v);
39
inline
G2O_TYPES_SLAM3D_API
Vector3
deltaR
(
const
Matrix3
& R);
40
inline
G2O_TYPES_SLAM3D_API
Vector2
project
(
const
Vector3
&);
41
inline
G2O_TYPES_SLAM3D_API
Vector3
project
(
const
Vector4
&);
42
inline
G2O_TYPES_SLAM3D_API
Vector3
unproject
(
const
Vector2
&);
43
inline
G2O_TYPES_SLAM3D_API
Vector4
unproject
(
const
Vector3
&);
44
45
#include "
se3_ops.hpp
"
46
47
}
// namespace g2o
48
49
#endif
// MATH_STUFF
eigen_types.h
g2o_types_slam3d_api.h
G2O_TYPES_SLAM3D_API
#define G2O_TYPES_SLAM3D_API
Definition
g2o_types_slam3d_api.h:55
g2o
Definition
dl_wrapper.cpp:55
g2o::skew
G2O_TYPES_SLAM3D_API Matrix3 skew(const Vector3 &v)
Definition
se3_ops.h:28
g2o::Matrix3
MatrixN< 3 > Matrix3
Definition
eigen_types.h:72
g2o::Vector3
VectorN< 3 > Vector3
Definition
eigen_types.h:51
g2o::deltaR
G2O_TYPES_SLAM3D_API Vector3 deltaR(const Matrix3 &R)
Definition
se3_ops.h:40
g2o::unproject
G2O_TYPES_SLAM3D_API Vector3 unproject(const Vector2 &)
Definition
se3_ops.h:63
g2o::Vector4
VectorN< 4 > Vector4
Definition
eigen_types.h:52
g2o::Vector2
VectorN< 2 > Vector2
Definition
eigen_types.h:50
g2o::project
G2O_TYPES_SLAM3D_API Vector2 project(const Vector3 &)
Definition
se3_ops.h:48
se3_ops.hpp
Generated on
for g2o by
1.17.0