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g2o_simulator
sensor_pose3d_offset.cpp
Go to the documentation of this file.
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// g2o - General Graph Optimization
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// Copyright (C) 2011 G. Grisetti, R. Kuemmerle, W. Burgard
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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// IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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// TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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// PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
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// TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "
sensor_pose3d_offset.h
"
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#include <cassert>
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#include "
g2o/types/slam3d/isometry3d_mappings.h
"
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namespace
g2o
{
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using namespace
std;
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using namespace
Eigen;
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SensorPose3DOffset::SensorPose3DOffset
(
const
std::string& name_)
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:
BinarySensor
<
Robot3D
,
EdgeSE3Offset
,
WorldObjectSE3
>(name_) {
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_offsetParam1
=
_offsetParam2
= 0;
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_stepsToIgnore
= 10;
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_information
.setIdentity();
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_information
*= 100;
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_information
(3, 3) = 10000;
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_information
(4, 4) = 10000;
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_information
(5, 5) = 1000;
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setInformation
(
_information
);
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}
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void
SensorPose3DOffset::addParameters
() {
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if
(!
_offsetParam1
)
_offsetParam1
=
new
ParameterSE3Offset
();
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if
(!
_offsetParam2
)
_offsetParam2
=
new
ParameterSE3Offset
();
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assert(
world
());
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world
()->
addParameter
(
_offsetParam1
);
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world
()->
addParameter
(
_offsetParam2
);
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}
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void
SensorPose3DOffset::addNoise
(
EdgeType
* e) {
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EdgeType::ErrorVector noise =
_sampler
.generateSample();
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EdgeType::Measurement n =
internal::fromVectorMQT
(noise);
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e->setMeasurement(e->measurement() * n);
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e->setInformation(
information
());
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}
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bool
SensorPose3DOffset::isVisible
(
SensorPose3DOffset::WorldObjectType
* to) {
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if
(!
_robotPoseObject
)
return
false
;
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if
(
_posesToIgnore
.find(to) !=
_posesToIgnore
.end())
return
false
;
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assert(to && to->vertex());
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VertexType
* v = to->vertex();
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VertexType::EstimateType
pose = v->
estimate
();
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VertexType::EstimateType
delta =
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_robotPoseObject
->vertex()->estimate().inverse() * pose;
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Vector3d translation = delta.translation();
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double
range2 = translation.squaredNorm();
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if
(range2 >
_maxRange2
)
return
false
;
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if
(range2 <
_minRange2
)
return
false
;
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translation.normalize();
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double
bearing = acos(translation.x());
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if
(fabs(bearing) >
_fov
)
return
false
;
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AngleAxisd a(delta.rotation());
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if
(fabs(a.angle()) >
_maxAngularDifference
)
return
false
;
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return
true
;
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}
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void
SensorPose3DOffset::sense
() {
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_robotPoseObject
= 0;
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RobotType
* r =
dynamic_cast<
RobotType
*
>
(
robot
());
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std::list<PoseObject*>::reverse_iterator it = r->
trajectory
().rbegin();
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_posesToIgnore
.clear();
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int
count = 0;
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while
(it != r->
trajectory
().rend() && count <
_stepsToIgnore
) {
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if
(!
_robotPoseObject
)
_robotPoseObject
= *it;
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_posesToIgnore
.insert(*it);
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++it;
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count++;
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}
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for
(std::set<BaseWorldObject*>::iterator it =
world
()->objects().begin();
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it !=
world
()->
objects
().end(); ++it) {
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WorldObjectType
* o =
dynamic_cast<
WorldObjectType
*
>
(*it);
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if
(o &&
isVisible
(o)) {
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EdgeType
* e =
mkEdge
(o);
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if
(e &&
graph
()) {
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e->setParameterId(0,
_offsetParam1
->id());
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e->setParameterId(1,
_offsetParam2
->id());
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graph
()->
addEdge
(e);
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e->setMeasurementFromState();
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addNoise
(e);
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}
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}
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}
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}
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}
// namespace g2o
g2o::BaseSensor::graph
OptimizableGraph * graph() const
Definition
simulator.cpp:76
g2o::BaseSensor::world
World * world() const
Definition
simulator.cpp:71
g2o::BaseSensor::robot
BaseRobot * robot()
Definition
simulator.h:162
g2o::BaseVertex< 6, Isometry3 >::EstimateType
Isometry3 EstimateType
Definition
base_vertex.h:53
g2o::BaseVertex::estimate
const EstimateType & estimate() const
return the current estimate of the vertex
Definition
base_vertex.h:127
g2o::BinarySensor< Robot3D, EdgeSE3Offset, WorldObjectSE3 >::_information
InformationType _information
Definition
simulator.h:288
g2o::BinarySensor< Robot3D, EdgeSE3Offset, WorldObjectSE3 >::VertexType
WorldObjectType::VertexType VertexType
Definition
simulator.h:244
g2o::BinarySensor< Robot3D, EdgeSE3Offset, WorldObjectSE3 >::WorldObjectType
WorldObjectSE3 WorldObjectType
Definition
simulator.h:243
g2o::BinarySensor< Robot3D, EdgeSE3Offset, WorldObjectSE3 >::mkEdge
EdgeType * mkEdge(WorldObjectType *object)
Definition
simulator.h:290
g2o::BinarySensor< Robot3D, EdgeSE3Offset, WorldObjectSE3 >::_robotPoseObject
PoseObject * _robotPoseObject
Definition
simulator.h:287
g2o::BinarySensor< Robot3D, EdgeSE3Offset, WorldObjectSE3 >::information
const InformationType & information()
Definition
simulator.h:256
g2o::BinarySensor< Robot3D, EdgeSE3Offset, WorldObjectSE3 >::RobotType
Robot3D RobotType
Definition
simulator.h:238
g2o::BinarySensor< Robot3D, EdgeSE3Offset, WorldObjectSE3 >::setInformation
void setInformation(const InformationType &information_)
Definition
simulator.h:251
g2o::BinarySensor< Robot3D, EdgeSE3Offset, WorldObjectSE3 >::_sampler
GaussianSampler< typename EdgeType::ErrorVector, InformationType > _sampler
Definition
simulator.h:298
g2o::BinarySensor< Robot3D, EdgeSE3Offset, WorldObjectSE3 >::BinarySensor
BinarySensor(const std::string &name)
Definition
simulator.h:247
g2o::BinarySensor< Robot3D, EdgeSE3Offset, WorldObjectSE3 >::EdgeType
EdgeSE3Offset EdgeType
Definition
simulator.h:242
g2o::EdgeSE3Offset
Offset edge.
Definition
edge_se3_offset.h:41
g2o::ParameterSE3Offset
offset for an SE3
Definition
parameter_se3_offset.h:39
g2o::PointSensorParameters::_maxRange2
double _maxRange2
Definition
pointsensorparameters.h:52
g2o::PointSensorParameters::_maxAngularDifference
double _maxAngularDifference
Definition
pointsensorparameters.h:52
g2o::PointSensorParameters::_minRange2
double _minRange2
Definition
pointsensorparameters.h:52
g2o::PointSensorParameters::_fov
double _fov
Definition
pointsensorparameters.h:52
g2o::Robot::trajectory
TrajectoryType & trajectory()
Definition
simulator.h:151
g2o::SensorPose3DOffset::isVisible
bool isVisible(WorldObjectType *to)
Definition
sensor_pose3d_offset.cpp:64
g2o::SensorPose3DOffset::_offsetParam1
ParameterSE3Offset * _offsetParam1
Definition
sensor_pose3d_offset.h:51
g2o::SensorPose3DOffset::sense
virtual void sense()
Definition
sensor_pose3d_offset.cpp:85
g2o::SensorPose3DOffset::_posesToIgnore
std::set< PoseObject * > _posesToIgnore
Definition
sensor_pose3d_offset.h:54
g2o::SensorPose3DOffset::_offsetParam2
ParameterSE3Offset * _offsetParam2
Definition
sensor_pose3d_offset.h:51
g2o::SensorPose3DOffset::addParameters
virtual void addParameters()
Definition
sensor_pose3d_offset.cpp:49
g2o::SensorPose3DOffset::SensorPose3DOffset
EIGEN_MAKE_ALIGNED_OPERATOR_NEW SensorPose3DOffset(const std::string &name_)
Definition
sensor_pose3d_offset.cpp:37
g2o::SensorPose3DOffset::_stepsToIgnore
int _stepsToIgnore
Definition
sensor_pose3d_offset.h:50
g2o::SensorPose3DOffset::addNoise
void addNoise(EdgeType *e)
Definition
sensor_pose3d_offset.cpp:57
g2o::World::objects
std::set< BaseWorldObject * > & objects()
Definition
simulator.h:115
g2o::World::addParameter
bool addParameter(Parameter *p)
Definition
simulator.cpp:104
isometry3d_mappings.h
g2o::internal::fromVectorMQT
Isometry3 fromVectorMQT(const Vector6 &v)
Definition
isometry3d_mappings.cpp:123
g2o
Definition
dl_wrapper.cpp:55
g2o::WorldObjectSE3
WorldObject< VertexSE3 > WorldObjectSE3
Definition
simulator3d_base.h:36
g2o::Robot3D
Robot< WorldObjectSE3 > Robot3D
Definition
simulator3d_base.h:42
sensor_pose3d_offset.h
g2o::OptimizableGraph::addEdge
virtual bool addEdge(HyperGraph::Edge *e)
Definition
optimizable_graph.cpp:252
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